![book Game Design: Theory and Practice (With CD-ROM)](/covers/files_170/177000/1814fa60f2481ab04c4d877a6487e0af-d.jpg)
- Author: Richard Rouse
- Language: English
- Year: 2001
![book Physics for Game Developers: Science, math, and code for realistic effects](/covers/files_170/920000/137e6d8c514a9b82b217f4840a8d309c-d.jpg)
- Author: David M Bourg Bryan Bywalec
- Language: English
- Year: 2013
![book Physics for Game Developers: Science, math, and code for realistic effects](/covers/files_170/920000/0ec28b72004223185f8f1754568af40a-d.jpg)
- Author: David M Bourg Bryan Bywalec
- Language: English
- Year: 2013
![book Game Coding Complete, Fourth Edition](/covers/files_170/918000/a60bcf4692d23733815995839765e4f9-d.jpg)
- Author: Mike McShaffry David Graham
- Language: English
- Year: 2012
![book 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics](/covers/files_170/917000/dde681fdd6eebf96abd5df87d93ba288-d.jpg)
- Author: David H. Eberly
- Language: English
- Year: 2006
![book Beginning kinect programming with the microsoft kinect SDK](/covers/files_170/894000/d7beff40e6af8c49c67abb57557573f6-d.jpg)
- Author: Jarrett Webb, James Ashley software developer
- Language: English
- Year: 2012
![book Foundation game design with HTML5 and JavaScript](/covers/files_170/886000/6c48504fd9c6830087e083930c8d52e8-d.jpg)
- Author: Rex van der Spuy
- Language: English
- Year: 2012
![book Designing games: a guide to engineering experiences](/covers/files_170/886000/15b1510c13e16b9dbd1db2de6289645d-d.jpg)
- Author: Tynan Sylvester
- Language: English
- Year: 2013