![book Artificial Intelligence for Games, Second Edition](/covers/files_170/307000/9e587c70863b8eb48110008430d78fc8-d.jpg)
- Author: Ian Millington John Funge
- Language: English
- Year: 2009
![book Artificial Intelligence for Games, Second Edition](/covers/files_170/826000/3dd67e19636fe692b294142e3b1d014b-d.jpg)
- Author: Ian Millington John Funge
- Language: English
- Year: 2009
![book Artificial Intelligence for Games, Second Edition](/covers/files_170/357000/52ee8e215a3eee979b4eeec379f09737-d.jpg)
- Author: Ian Millington John Funge
- Language: English
- Year: 2009
![book Artificial Intelligence for Games, Second Edition](/covers/files_170/309000/9ae963bc76a2412c30f349d69032965a-d.jpg)
- Author: Ian Millington John Funge
- Language: English
- Year: 2009
![book Artificial Intelligence for Games, Second Edition](/covers/files_170/307000/9e587c70863b8eb48110008430d78fc8-d.jpg)
- Author: Ian Millington John Funge
- Language: English
- Year: 2009
![book Artificial Intelligence For Games](/covers/files_170/246000/5945084703c6b78eb821379f7476eb39-d.jpg)
- Author: Ian Millington John Funge
- Language: English
- Year: 2009