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The sheer computing power of modern information technology is changing the face of research not just in science, technology and mathematics, but in humanities and cultural studies too. Recent decades have seen a major shift both in attitudes and deployment of computers, which are now vital and highly effective tools in disciplines where they were once viewed as elaborate typewriters. This revealing volume details the vast array of computing applications that researchers in the humanities now have recourse to, including the dissemination of scholarly information through virtual ‘co-laboratories’, data retrieval, and the modeling of complex processes that contribute to our natural and cultural heritage. One key area covered in this book is the versatility of computers in presenting images and graphics, which is transforming the analysis of data sets and archaeological reconstructions alike.

The papers published here are grouped into three broad categories that cover mathematical and computational methods, research developments in information systems, and a detailed portrayal of ongoing work on documenting, restoring and presenting cultural monuments including the temples in Pompeii and the Banteay Chhmar temples of the Angkorian period in present-day Cambodia. Originally presented at a research workshop in Heidelberg, Germany, they reflect the rapidly developing identity of computational humanities as an interdisciplinary field in its own right, as well as demonstrating the breadth of perspectives in this young and vibrant research area.




The sheer computing power of modern information technology is changing the face of research not just in science, technology and mathematics, but in humanities and cultural studies too. Recent decades have seen a major shift both in attitudes and deployment of computers, which are now vital and highly effective tools in disciplines where they were once viewed as elaborate typewriters. This revealing volume details the vast array of computing applications that researchers in the humanities now have recourse to, including the dissemination of scholarly information through virtual ‘co-laboratories’, data retrieval, and the modeling of complex processes that contribute to our natural and cultural heritage. One key area covered in this book is the versatility of computers in presenting images and graphics, which is transforming the analysis of data sets and archaeological reconstructions alike.

The papers published here are grouped into three broad categories that cover mathematical and computational methods, research developments in information systems, and a detailed portrayal of ongoing work on documenting, restoring and presenting cultural monuments including the temples in Pompeii and the Banteay Chhmar temples of the Angkorian period in present-day Cambodia. Originally presented at a research workshop in Heidelberg, Germany, they reflect the rapidly developing identity of computational humanities as an interdisciplinary field in its own right, as well as demonstrating the breadth of perspectives in this young and vibrant research area.




The sheer computing power of modern information technology is changing the face of research not just in science, technology and mathematics, but in humanities and cultural studies too. Recent decades have seen a major shift both in attitudes and deployment of computers, which are now vital and highly effective tools in disciplines where they were once viewed as elaborate typewriters. This revealing volume details the vast array of computing applications that researchers in the humanities now have recourse to, including the dissemination of scholarly information through virtual ‘co-laboratories’, data retrieval, and the modeling of complex processes that contribute to our natural and cultural heritage. One key area covered in this book is the versatility of computers in presenting images and graphics, which is transforming the analysis of data sets and archaeological reconstructions alike.

The papers published here are grouped into three broad categories that cover mathematical and computational methods, research developments in information systems, and a detailed portrayal of ongoing work on documenting, restoring and presenting cultural monuments including the temples in Pompeii and the Banteay Chhmar temples of the Angkorian period in present-day Cambodia. Originally presented at a research workshop in Heidelberg, Germany, they reflect the rapidly developing identity of computational humanities as an interdisciplinary field in its own right, as well as demonstrating the breadth of perspectives in this young and vibrant research area.


Content:
Front Matter....Pages i-xiii
Front Matter....Pages 1-1
Mathematical Methods for Spectral Image Reconstruction....Pages 3-10
3D Modeling: New Method for Quantifying Post-depositional Damages....Pages 11-20
Towards an Automated True Color Projection onto Adaptively Reduced Point Data from 3D Surface Scans....Pages 21-29
Boon and Bane of High Resolutions in 3D Cultural Heritage Documentation....Pages 31-39
Automated GPU-Based Surface Morphology Reconstruction of Volume Data for Archaeology....Pages 41-49
Color Restoration in Cultural Heritage Images Using Support Vector Machines....Pages 51-59
Image-Based Techniques in Cultural Heritage Modeling....Pages 61-69
Digital Geoarchaeology: An Approach to Reconstructing Ancient Landscapes at the Human-Environmental Interface....Pages 71-84
IT in the Reconstruction of Ceramics....Pages 85-88
Towards a Computer-Based Understanding of Medieval Images....Pages 89-97
An Automatic Method to Determine the Diameter of Historical Coins in Images....Pages 99-106
Front Matter....Pages 107-107
Mapping Change: A Collaborative GIS-based Cue Card System for the Humanities....Pages 109-117
MAG, an Italian XML Application Profile for the Submission and Transfer of Metadata and Digitized Cultural Contents....Pages 119-125
An Ontology-Based Communication System for Cultural Heritage: Approach and Progress of the WissKI Project....Pages 127-135
Artefact Cataloguing System as a Reasoning Model....Pages 137-145
Archaeological Information Systems....Pages 147-155
ISEE: Retrieve Information in Cultural Heritage Navigating in 3D Environment....Pages 157-165
Interactive Narratives for Exploring the Historical City of Salzburg....Pages 167-175
“Arch?ologische Museen vernetzt”: An Information System for the Archaeological Museums in Bavaria....Pages 177-183
Front Matter....Pages 185-185
Front Matter....Pages 187-193
A Multimedia Museum Application Based Upon a Landscape Embedded Digital 3D Model of an Ancient Settlement....Pages 185-185
Computing the “Holy Wisdom”....Pages 195-203
The Virtual and Physical Reconstruction of the Octagon and Hadrian’s Temple in Ephesus....Pages 205-216
3D Texture Modeling of an Important Cycle of Renaissance Frescoes in Italy....Pages 217-228
Practical Experiences with a Low Cost Laser Scanner....Pages 229-237
Historic Quarries: Case Studies....Pages 239-244
The Angel’s Cave. A Database for the Restoration and Valorisation of the San Michele Archangel Site, Olevano sul Tusciano (Salerno, Italy)....Pages 245-253
3D Reconstruction of Banteay Chhmar Temple for Google Earth....Pages 255-259
3D Reconstruction of Archaeological Trenches from Photographs....Pages 261-272
Salt Dough and a Laser Scanner....Pages 273-281
....Pages 283-290
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