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This book is part of a two-volume work that constitutes the refereed proceedings of the 11th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2007, held in Rio de Janeiro, Brazil in September 2007.

The 60 revised papers of this first volume presented together with the abstracts of three keynote talks were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on social computing, Web, UI prototyping, user centered design methods and techniques, intelligent user interfaces, interaction on the move, accessibility, designing for multiples devices, interaction techniques, affective computing, 3D interaction and 3D interfaces, as well evaluation methods.




This book is part of a two-volume work that constitutes the refereed proceedings of the 11th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2007, held in Rio de Janeiro, Brazil in September 2007.

The 60 revised papers of this first volume presented together with the abstracts of three keynote talks were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on social computing, Web, UI prototyping, user centered design methods and techniques, intelligent user interfaces, interaction on the move, accessibility, designing for multiples devices, interaction techniques, affective computing, 3D interaction and 3D interfaces, as well evaluation methods.


Content:
Front Matter....Pages -
Human Values for Shaping the Made World....Pages 1-1
Getting Your Message Across to Your Users....Pages 2-3
Perspectives on Social Computing....Pages 4-4
Face-to-Face Sociability Signs Made Explicit in CMC....Pages 5-18
Exploring Temporal Communication Through Social Networks....Pages 19-30
Identifying Potential Social Impact of Collaborative Systems at Design Time....Pages 31-44
Group Efficacy in Asynchronous vs. Multi-synchronous Virtual Teams: An Empirical Study....Pages 45-58
Mutual Awareness in Collocated and Distant Collaborative Tasks Using Shared Interfaces....Pages 59-73
A Proxy-Based Infrastructure for Web Application Sharing and Remote Collaboration on Web Pages....Pages 74-87
Investigating User Attention and Interest in Websites....Pages 88-101
FaericWorld: Browsing Multimedia Events Through Static Documents and Links....Pages 102-115
Degree-of-Interest Visualization for Ontology Exploration....Pages 116-119
S3: Storable, Shareable Search....Pages 120-123
Trainable Sketch Recognizer for Graphical User Interface Design....Pages 124-135
UI Prototyping for Multiple Devices Through Specifying Interaction Design....Pages 136-149
Multi-fidelity Prototyping of User Interfaces....Pages 150-164
User-Centered Design and Business Process Modeling: Cross Road in Rapid Prototyping Tools....Pages 165-178
Ubiquitous Substitution....Pages 179-192
Meta-design: Expanding Boundaries and Redistributing Control in Design....Pages 193-206
Improving Users’ Comprehension of Changes with Animation and Sound: An Empirical Assessment....Pages 207-220
Designing a Free Style, Indirect, and Interactive Storytelling Application for People with Aphasia....Pages 221-234
Supporting the Planning and Organization of Multiple Activities in the Workplace....Pages 235-238
Creators, Composers and Consumers: Experiences of Designing a Digital Library....Pages 239-242
A Common Sense-Based On-Line Assistant for Training Employees....Pages 243-254
Proactive Assistive Technology: An Empirical Study....Pages 255-268
Use and Implications of a Shared, Forecasting Calendar....Pages 269-282
Utilizing Sound Effects in Mobile User Interface Design....Pages 283-296
Multimodal PDA Interfaces to Assist Drivers in Monitoring Their Vehicles....Pages 297-309
The Adaptive Hybrid Cursor: A Pressure-Based Target Selection Technique for Pen-Based User Interfaces....Pages 310-323
ThumbSpace: Generalized One-Handed Input for Touchscreen-Based Mobile Devices....Pages 324-338
Optimizing on Mobile Usage Cost for the Lower Income Group: Insights and Recommendations....Pages 339-342
Button Keyboard: A Very Small Keyboard with Universal Usability for Wearable Computing....Pages 343-346
Electronic Communication: Themes from a Case Study of the Deaf Community....Pages 347-360
Accessibility and Interactive TV: Design Recommendations for the Brazilian Scenario....Pages 361-374
Guidelines for Designing Mobility and Orientation Software for Blind Children....Pages 375-388
Accessibility of Assistive Software Installation Interfaces....Pages 389-392
Model-Driven Adaptation for Plastic User Interfaces....Pages 393-396
The Beautification Process in Model-Driven Engineering of User Interfaces....Pages 397-410
Consistency Priorities for Multi-device Design....Pages 411-425
A Flexible Presentation Tool for Diverse Multi-display Environments....Pages 426-429
A Pressure-Sensing Mouse Button for Multilevel Click and Drag....Pages 430-433
DeskJockey: Exploiting Passive Surfaces to Display Peripheral Information....Pages 434-446
Drag-and-Guess: Drag-and-Drop with Prediction....Pages 447-460
Wave Menus: Improving the Novice Mode of Hierarchical Marking Menus....Pages 461-474
Nearly-Integral Manipulation of Rotary Widgets....Pages 475-488
CATKey: Customizable and Adaptable Touchscreen Keyboard with Bubble Cursor-Like Visual Feedback....Pages 489-492
A Conceptual Framework for the Design and Evaluation of Affective Usability in Educational Geosimulation Systems....Pages 493-496
TEMo-Chine: Tangible Emotion Machine....Pages 497-510
Characterizing the Diversity in Users’ Perceptions....Pages 511-514
Stay on the Ball! An Interaction Pattern Approach to the Engineering of Motivation....Pages 515-518
Motivational Needs-Driven Mobile Phone Design....Pages 519-522
Mobile Application for Increasing Contextual and Emotional Work Group Awareness....Pages 523-526
Employing Dynamic Transparency for 3D Occlusion Management: Design Issues and Evaluation....Pages 527-531
Towards Applicable 3D User Interfaces for Everyday Working Environments....Pages 532-545
Dwell-Based Pointing in Applications of Human Computer Interaction....Pages 546-559
A Miniature, One-Handed 3D Motion Controller....Pages 560-573
Use Case Evaluation (UCE): A Method for Early Usability Evaluation in Software Development....Pages 574-577
Evaluating Reduced-Functionality Interfaces According to Feature Findability and Awareness....Pages 578-591
Playful Probing: Making Probing More Fun....Pages 592-605
Do I Do What I Say?: Observed Versus Stated Privacy Preferences....Pages 606-619
In and Out of the Hospital: The Hidden Interface of High Fidelity Research Via RFID....Pages 620-623
Exploring Multiple Usability Perspectives....Pages 624-627
Back Matter....Pages 628-632
....Pages -
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