Online Library TheLib.net » People and Computers XVIII — Design for Life: Proceedings of HCI 2004

The eighteenth annual British HCI Conference chose as its theme Design for Life. 'Life' has many facets, from work (of course, or should we say inevitably!) to travel, fun and other forms of leisure. We selected 23 full papers out of 63 submitted, which covered our interaction with computer systems in a variety of types of life situation — including games, tourism and certain types of work — and also covered a variety of stages in our lives, from the young to the elderly. These papers were complemented by others that described more traditional aspects of research in the field of human-computer interaction. In putting together the programme we followed a three-stage process. First each paper was reviewed by at least three reviewers. Then a member of the committee conducted a meta-review. Finally, all sets of reviews were considered by the technical chairs who assembled a programme that was submitted to, and approved by, the full committee. This process was greatly assisted by the use of the Precision Conference Solutions web-based submission system. Even more important, of course, were the volunteer reviewers themselves. In recognition, this year we have made an award for the best reviewer as well as one for the best paper.




This volume contains the full papers presented at HCI 2004, the 18th Annual Conference of the British HCI Group, a specialist group of the British Computer Society.

People and Computers XVIII includes leading edge discussions outlining the latest research results and novel systems from the foremost research and development groups and laboratories throughout the UK and Europe. Themes covered include mobile devices, multimedia and hypermedia, wireless applications, collaborative working, graphics and virtual reality.

The papers presented in this volume aim to have a strong industrial and commercial focus including contributions from leading figures from both the research and business sectors. This year’s theme, Design for Life, focuses on quality applications that make a difference to real people such as: Interactive technology supporting work, leisure, health, education and communities; universal design that recognizes diverse user groups, including younger and older users, and wider global markets; sustainable development.




This volume contains the full papers presented at HCI 2004, the 18th Annual Conference of the British HCI Group, a specialist group of the British Computer Society.

People and Computers XVIII includes leading edge discussions outlining the latest research results and novel systems from the foremost research and development groups and laboratories throughout the UK and Europe. Themes covered include mobile devices, multimedia and hypermedia, wireless applications, collaborative working, graphics and virtual reality.

The papers presented in this volume aim to have a strong industrial and commercial focus including contributions from leading figures from both the research and business sectors. This year’s theme, Design for Life, focuses on quality applications that make a difference to real people such as: Interactive technology supporting work, leisure, health, education and communities; universal design that recognizes diverse user groups, including younger and older users, and wider global markets; sustainable development.


Content:
Front Matter....Pages i-xiii
Front Matter....Pages 1-1
Understanding Interaction in Ubiquitous Guerrilla Performances in Playful Arenas....Pages 3-17
Towards the Development of CSCW: An Ethnographic Approach....Pages 19-34
An Evaluation of Workspace Awareness in Collaborative, Gesture-based Diagramming Tools....Pages 35-49
Front Matter....Pages 51-51
An Empirical Comparison of Transparency on One and Two Layer Displays....Pages 53-67
User Interface Overloading: A Novel Approach for Handheld Device Text Input....Pages 69-85
Front Matter....Pages 87-87
Designing for Expert Information Finding Strategies....Pages 89-102
Supporting User Decisions in Travel and Tourism....Pages 103-116
Constructing a Player-Centred Definition of Fun for Video Games Design....Pages 117-132
Front Matter....Pages 133-133
The Usability of Handwriting Recognition for Writing in the Primary Classroom....Pages 135-150
BMX Bandits: The Design of an Educational Computer Game for Disaffected Youth....Pages 151-163
Tales, Tours, Tools, and Troupes: A Tiered Research Method to Inform Ubiquitous Designs for the Elderly....Pages 165-177
Front Matter....Pages 179-179
The Re-design of a PDA-based System for Supporting People with Parkinson’s Disease....Pages 181-196
Designing for Social Inclusion: Computer Mediation of Trust Relations Between Citizens and Public Service Providers....Pages 196-209
Decentralized Remote Diagnostics: A Study of Diagnostics in the Marine Industry....Pages 211-226
Front Matter....Pages 227-227
A First Empirical Study of Direct Combination in a Ubiquitous Environment....Pages 229-247
The Geometry of Web Search....Pages 249-262
Supplemental Navigation Tools for Website Navigation — A Comparison of User Expectations and Current Practice....Pages 263-275
Front Matter....Pages 277-277
Context matters: Evaluating Interaction Techniques with the CIS Model....Pages 279-295
Enhancing Contextual Analysis to Support the Design of Development Tools....Pages 297-313
A Context-aware Locomotion Assistance Device for the Blind....Pages 315-328
Front Matter....Pages 329-329
Evaluating Usability and Challenge during Initial and Extended Use of Children’s Computer Games....Pages 331-345
Comparing Interaction in the Real World and CAVE Virtual Environments....Pages 347-361
In Search of Salience: A Response-time and Eye-movement Analysis of Bookmark Recognition....Pages 363-378
Back Matter....Pages 379-382


This volume contains the full papers presented at HCI 2004, the 18th Annual Conference of the British HCI Group, a specialist group of the British Computer Society.

People and Computers XVIII includes leading edge discussions outlining the latest research results and novel systems from the foremost research and development groups and laboratories throughout the UK and Europe. Themes covered include mobile devices, multimedia and hypermedia, wireless applications, collaborative working, graphics and virtual reality.

The papers presented in this volume aim to have a strong industrial and commercial focus including contributions from leading figures from both the research and business sectors. This year’s theme, Design for Life, focuses on quality applications that make a difference to real people such as: Interactive technology supporting work, leisure, health, education and communities; universal design that recognizes diverse user groups, including younger and older users, and wider global markets; sustainable development.


Content:
Front Matter....Pages i-xiii
Front Matter....Pages 1-1
Understanding Interaction in Ubiquitous Guerrilla Performances in Playful Arenas....Pages 3-17
Towards the Development of CSCW: An Ethnographic Approach....Pages 19-34
An Evaluation of Workspace Awareness in Collaborative, Gesture-based Diagramming Tools....Pages 35-49
Front Matter....Pages 51-51
An Empirical Comparison of Transparency on One and Two Layer Displays....Pages 53-67
User Interface Overloading: A Novel Approach for Handheld Device Text Input....Pages 69-85
Front Matter....Pages 87-87
Designing for Expert Information Finding Strategies....Pages 89-102
Supporting User Decisions in Travel and Tourism....Pages 103-116
Constructing a Player-Centred Definition of Fun for Video Games Design....Pages 117-132
Front Matter....Pages 133-133
The Usability of Handwriting Recognition for Writing in the Primary Classroom....Pages 135-150
BMX Bandits: The Design of an Educational Computer Game for Disaffected Youth....Pages 151-163
Tales, Tours, Tools, and Troupes: A Tiered Research Method to Inform Ubiquitous Designs for the Elderly....Pages 165-177
Front Matter....Pages 179-179
The Re-design of a PDA-based System for Supporting People with Parkinson’s Disease....Pages 181-196
Designing for Social Inclusion: Computer Mediation of Trust Relations Between Citizens and Public Service Providers....Pages 196-209
Decentralized Remote Diagnostics: A Study of Diagnostics in the Marine Industry....Pages 211-226
Front Matter....Pages 227-227
A First Empirical Study of Direct Combination in a Ubiquitous Environment....Pages 229-247
The Geometry of Web Search....Pages 249-262
Supplemental Navigation Tools for Website Navigation — A Comparison of User Expectations and Current Practice....Pages 263-275
Front Matter....Pages 277-277
Context matters: Evaluating Interaction Techniques with the CIS Model....Pages 279-295
Enhancing Contextual Analysis to Support the Design of Development Tools....Pages 297-313
A Context-aware Locomotion Assistance Device for the Blind....Pages 315-328
Front Matter....Pages 329-329
Evaluating Usability and Challenge during Initial and Extended Use of Children’s Computer Games....Pages 331-345
Comparing Interaction in the Real World and CAVE Virtual Environments....Pages 347-361
In Search of Salience: A Response-time and Eye-movement Analysis of Bookmark Recognition....Pages 363-378
Back Matter....Pages 379-382
....
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