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This book is a collection of the best papers originally presented as state-of-the-art reports or tutorials at the Eurographics '91 conference in Vienna. A choice has been made giving priority to timeless information. Another goal was to cover all aspects of computer graphics - except hardware - as completely as possible from modelling to advanced visualization and communication. The ten contributions by internationally renowned experts fulfil this goal perfectly. Some important problem areas treated from different viewpoints thus enhancing and deepening the reader's perspective.


This book is a collection of the best papers originally presented as state-of-the-art reports or tutorials at the Eurographics '91 conference in Vienna. A choice has been made giving priority to timeless information. Another goal was to cover all aspects of computer graphics - except hardware - as completely as possible from modelling to advanced visualization and communication. The ten contributions by internationally renowned experts fulfil this goal perfectly. Some important problem areas treated from different viewpoints thus enhancing and deepening the reader's perspective.
Content:
Front Matter....Pages i-vii
Through the Cracks of the Solid Modeling Milestone....Pages 1-75
Kinematics and Dynamics for Computer Animation....Pages 76-117
Dynamic Animation of Deformable Bodies....Pages 118-139
Stochastic Methods and Non-Fractal Applications....Pages 140-165
State of the Art in Volume Visualization....Pages 166-177
On the Theory and Application of Stereographics in Scientific Visualization....Pages 178-196
User Interface Management Systems: Present and Future....Pages 197-223
Trends in Edge Detection Techniques....Pages 224-273
Font Rasterization: The State of the Art....Pages 274-296
Media Technology: An Expanding Forum for Advanced Computer Graphics....Pages 297-303
Back Matter....Pages 305-308


This book is a collection of the best papers originally presented as state-of-the-art reports or tutorials at the Eurographics '91 conference in Vienna. A choice has been made giving priority to timeless information. Another goal was to cover all aspects of computer graphics - except hardware - as completely as possible from modelling to advanced visualization and communication. The ten contributions by internationally renowned experts fulfil this goal perfectly. Some important problem areas treated from different viewpoints thus enhancing and deepening the reader's perspective.
Content:
Front Matter....Pages i-vii
Through the Cracks of the Solid Modeling Milestone....Pages 1-75
Kinematics and Dynamics for Computer Animation....Pages 76-117
Dynamic Animation of Deformable Bodies....Pages 118-139
Stochastic Methods and Non-Fractal Applications....Pages 140-165
State of the Art in Volume Visualization....Pages 166-177
On the Theory and Application of Stereographics in Scientific Visualization....Pages 178-196
User Interface Management Systems: Present and Future....Pages 197-223
Trends in Edge Detection Techniques....Pages 224-273
Font Rasterization: The State of the Art....Pages 274-296
Media Technology: An Expanding Forum for Advanced Computer Graphics....Pages 297-303
Back Matter....Pages 305-308
....
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