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Ebook: Computer Chess Compendium

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27.01.2024
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For many years I have been interested in computer chess and have collected almost every learned paper and article on the subject that I could find. My files are now quite large, and a considerable amount of time, effort and expense has been required to build up this collection. I have often thought how difficult it must be for many computer chess enthusiasts to acquire copies of articles that they see referenced in some other work. Unless one has access to a good reference library, the task is almost impossible. I therefore decided to try to make available, in one volume, as many as possible of the most interesting and important articles and papers ever written on the subject. Such a selection is naturally somewhat subjective, and I hope that I will not offend authors whose works have been excluded. In particular I have decided to exclude any material which has appeared in the Journal of the International Computer Chess Association (ICCA), or in its precursor, the ICCA Newsletter. The reason is simply that the ICCA itself is in the process of compiling a compendium containing the most important material published in those sources. For further information on ICCA membership and publications the reader is invited to contact: Professor H. 1. van den Herik, or Dr Jonathan Schaeffer University of Limburg, Computing Science Dcpaitment, Department of Computer Science University of Alberta, 6200 MD Maastricht Edmonton Netherlands Alberta, Canada T6G 2HI.








Content:
Front Matter....Pages i-x
Front Matter....Pages 1-1
Programming a Computer for Playing Chess....Pages 2-13
Chess....Pages 14-17
The Chess Machine: An Example of Dealing with a Complex Task by Adaption....Pages 18-27
Front Matter....Pages 28-28
Chess Playing Programs and the Problem of Complexity....Pages 29-42
Computer v Chess-Player....Pages 43-47
A Chess Playing Program for the IBM 7090 Computer....Pages 48-55
The Greenblatt Chess Program....Pages 56-66
The Technology Chess Program....Pages 67-79
Chess 4.5: The Northwestern University Chess Program....Pages 80-103
Cray Blitz....Pages 104-111
Front Matter....Pages 112-112
Statistics for the Chess Computer and the Factor of Mobility....Pages 113-117
A Five Year Plan for Automatic Chess (excerpts)....Pages 118-121
Front Matter....Pages 122-122
Tree-Searching and Tree-Pruning Techniques....Pages 123-128
Some Methods of Controlling the Tree Search in Chess Programs....Pages 129-135
The Heuristic Search and The Game of Chess. A Study of Quiescence, Sacrifices, and Plan Oriented Play....Pages 136-142
A Theory of Evaluative Comments in Chess with a Note on Minimaxing....Pages 143-155
Front Matter....Pages 156-156
The Sequence of Phases....Pages 157-174
Skill in Chess....Pages 175-188
Decision Making and Computers....Pages 189-195
A Chess Mating Combinations Program....Pages 196-212
Front Matter....Pages 156-156
Robot Chess....Pages 213-219
Front Matter....Pages 220-220
A Computer Chess Tutorial....Pages 221-232
Using Patterns and Plans in Chess....Pages 233-257
Mate at a Glance....Pages 258-265
Front Matter....Pages 266-266
Some Ideas for a Chess Compiler....Pages 267-272
Robots....Pages 273-278
Belle Chess Hardware....Pages 279-285
Front Matter....Pages 286-292
Co-ordinate squares: A Solution to many Chess Pawn Endgames....Pages 293-294
Goal-Directed Search in Chess End Games....Pages 295-315
Computer Analysis of a Rook Endgame....Pages 316-329
Front Matter....Pages 330-336
Games from the ACM Tournaments....Pages 337-337
Games from the World Computer Championships....Pages 338-381
Blitz Games between Computers and Human Players....Pages 382-407
Simultaneous Games between Computer Programs and Human Players....Pages 408-409
Games Played by Computer Programs in Human Tournaments....Pages 410-410
Miscellaneous Games Played By Computer Programs....Pages 411-418
The World Microcomputer Championships....Pages 418-418
Back Matter....Pages 419-420
....Pages 421-440
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