Ebook: Computer Animation: Theory and Practice
- Tags: Computer Graphics, Image Processing and Computer Vision, Simulation and Modeling
- Series: Computer Science Workbench
- Year: 1985
- Publisher: Springer Japan
- Language: English
- pdf
Content:
Front Matter....Pages I-XIII
Introduction....Pages 1-2
Conventional Animation....Pages 3-12
Computer Animation....Pages 13-17
The Development of Computer Animation in Various Organizations....Pages 19-41
Key Frame and Painting Systems....Pages 43-67
Modeled Animation....Pages 69-78
Hidden Surfaces, Reflectance and Shading....Pages 79-96
Transparency, Texture, Shadows and Anti-aliasing....Pages 97-119
Human Modeling and Animation....Pages 121-134
Object-oriented and Actor Languages and Systems....Pages 135-164
Case Studies....Pages 165-180
A Case Study: Dream Flight ....Pages 181-202
Back Matter....Pages 203-240
Content:
Front Matter....Pages I-XIII
Introduction....Pages 1-2
Conventional Animation....Pages 3-12
Computer Animation....Pages 13-17
The Development of Computer Animation in Various Organizations....Pages 19-41
Key Frame and Painting Systems....Pages 43-67
Modeled Animation....Pages 69-78
Hidden Surfaces, Reflectance and Shading....Pages 79-96
Transparency, Texture, Shadows and Anti-aliasing....Pages 97-119
Human Modeling and Animation....Pages 121-134
Object-oriented and Actor Languages and Systems....Pages 135-164
Case Studies....Pages 165-180
A Case Study: Dream Flight ....Pages 181-202
Back Matter....Pages 203-240
....
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