Ebook: Guide to Three Dimensional Structure and Motion Factorization
- Tags: Image Processing and Computer Vision, Multimedia Information Systems, Artificial Intelligence (incl. Robotics)
- Series: Advances in Pattern Recognition
- Year: 2011
- Publisher: Springer-Verlag London
- Edition: 1
- Language: English
- pdf
The problem of structure and motion recovery from image sequences is an important theme in computer vision. Considerable progress has been made in this field during the past two decades, resulting in successful applications in robot navigation, augmented reality, industrial inspection, medical image analysis, and digital entertainment, among other areas. However, many of these methods work only for rigid objects and static scenes. The study of non-rigid structure from motion is not only of academic significance, but also has important practical applications in real-world, nonrigid or dynamic scenarios, such as human facial expressions and moving vehicles.
This practical guide/reference provides a comprehensive overview of Euclidean structure and motion recovery, with a specific focus on factorization-based algorithms. The book discusses the latest research in this field, including the extension of the factorization algorithm to recover the structure of non-rigid objects, and presents some new algorithms developed by the authors. Readers require no significant knowledge of computer vision, although some background on projective geometry and matrix computation would be beneficial.
Topics and features:
- Presents the first systematic study of structure and motion recovery of both rigid and non-rigid objects from images sequences
- Discusses in depth the theory, techniques, and applications of rigid and non-rigid factorization methods in three dimensional computer vision
- Examines numerous factorization algorithms, covering affine, perspective and quasi-perspective projection models
- Provides appendices describing the mathematical principles behind projective geometry, matrix decomposition, least squares, and nonlinear estimation techniques
- Includes chapter-ending review questions, and a glossary of terms used in the book
This unique text offers practical guidance in real applications and implementations of 3D modeling systems for practitioners in computer vision and pattern recognition, as well as serving as an invaluable source of new algorithms and methodologies for structure and motion recovery for graduate students and researchers.
Dr. Guanghui Wang is a Research Fellow at the Department of Systems Design Engineering at the University of Waterloo, Ontario, Canada.
Dr. Jonathan Wu is Professor of Automotive Sensors and Sensing Systems at the Department of Electrical and Computer Engineering at the University of Windsor, Ontario, Canada.
The problem of structure and motion recovery from image sequences is an important theme in computer vision. Considerable progress has been made in this field during the past two decades, resulting in successful applications in robot navigation, augmented reality, industrial inspection, medical image analysis, and digital entertainment, among other areas. However, many of these methods work only for rigid objects and static scenes. The study of non-rigid structure from motion is not only of academic significance, but also has important practical applications in real-world, nonrigid or dynamic scenarios, such as human facial expressions and moving vehicles.
This practical guide/reference provides a comprehensive overview of Euclidean structure and motion recovery, with a specific focus on factorization-based algorithms. The book discusses the latest research in this field, including the extension of the factorization algorithm to recover the structure of non-rigid objects, and presents some new algorithms developed by the authors. Readers require no significant knowledge of computer vision, although some background on projective geometry and matrix computation would be beneficial.
Topics and features:
- Presents the first systematic study of structure and motion recovery of both rigid and non-rigid objects from images sequences
- Discusses in depth the theory, techniques, and applications of rigid and non-rigid factorization methods in three dimensional computer vision
- Examines numerous factorization algorithms, covering affine, perspective and quasi-perspective projection models
- Provides appendices describing the mathematical principles behind projective geometry, matrix decomposition, least squares, and nonlinear estimation techniques
- Includes chapter-ending review questions, and a glossary of terms used in the book
This unique text offers practical guidance in real applications and implementations of 3D modeling systems for practitioners in computer vision and pattern recognition, as well as serving as an invaluable source of new algorithms and methodologies for structure and motion recovery for graduate students and researchers.
Dr. Guanghui Wang is a Research Fellow at the Department of Systems Design Engineering at the University of Waterloo, Ontario, Canada.
Dr. Jonathan Wu is Professor of Automotive Sensors and Sensing Systems at the Department of Electrical and Computer Engineering at the University of Windsor, Ontario, Canada.
The problem of structure and motion recovery from image sequences is an important theme in computer vision. Considerable progress has been made in this field during the past two decades, resulting in successful applications in robot navigation, augmented reality, industrial inspection, medical image analysis, and digital entertainment, among other areas. However, many of these methods work only for rigid objects and static scenes. The study of non-rigid structure from motion is not only of academic significance, but also has important practical applications in real-world, nonrigid or dynamic scenarios, such as human facial expressions and moving vehicles.
This practical guide/reference provides a comprehensive overview of Euclidean structure and motion recovery, with a specific focus on factorization-based algorithms. The book discusses the latest research in this field, including the extension of the factorization algorithm to recover the structure of non-rigid objects, and presents some new algorithms developed by the authors. Readers require no significant knowledge of computer vision, although some background on projective geometry and matrix computation would be beneficial.
Topics and features:
- Presents the first systematic study of structure and motion recovery of both rigid and non-rigid objects from images sequences
- Discusses in depth the theory, techniques, and applications of rigid and non-rigid factorization methods in three dimensional computer vision
- Examines numerous factorization algorithms, covering affine, perspective and quasi-perspective projection models
- Provides appendices describing the mathematical principles behind projective geometry, matrix decomposition, least squares, and nonlinear estimation techniques
- Includes chapter-ending review questions, and a glossary of terms used in the book
This unique text offers practical guidance in real applications and implementations of 3D modeling systems for practitioners in computer vision and pattern recognition, as well as serving as an invaluable source of new algorithms and methodologies for structure and motion recovery for graduate students and researchers.
Dr. Guanghui Wang is a Research Fellow at the Department of Systems Design Engineering at the University of Waterloo, Ontario, Canada.
Dr. Jonathan Wu is Professor of Automotive Sensors and Sensing Systems at the Department of Electrical and Computer Engineering at the University of Windsor, Ontario, Canada.
Content:
Front Matter....Pages I-XIII
Introduction to 3D Computer Vision....Pages 1-28
Simplified Camera Projection Models....Pages 29-41
Geometrical Properties of Quasi-Perspective Projection....Pages 43-62
Introduction to Structure and Motion Factorization....Pages 63-86
Perspective 3D Reconstruction of Rigid Objects....Pages 87-107
Perspective 3D Reconstruction of Nonrigid Objects....Pages 109-123
Rotation Constrained Power Factorization....Pages 125-140
Stratified Euclidean Reconstruction....Pages 141-160
Quasi-Perspective Factorization....Pages 161-181
Back Matter....Pages 183-214
The problem of structure and motion recovery from image sequences is an important theme in computer vision. Considerable progress has been made in this field during the past two decades, resulting in successful applications in robot navigation, augmented reality, industrial inspection, medical image analysis, and digital entertainment, among other areas. However, many of these methods work only for rigid objects and static scenes. The study of non-rigid structure from motion is not only of academic significance, but also has important practical applications in real-world, nonrigid or dynamic scenarios, such as human facial expressions and moving vehicles.
This practical guide/reference provides a comprehensive overview of Euclidean structure and motion recovery, with a specific focus on factorization-based algorithms. The book discusses the latest research in this field, including the extension of the factorization algorithm to recover the structure of non-rigid objects, and presents some new algorithms developed by the authors. Readers require no significant knowledge of computer vision, although some background on projective geometry and matrix computation would be beneficial.
Topics and features:
- Presents the first systematic study of structure and motion recovery of both rigid and non-rigid objects from images sequences
- Discusses in depth the theory, techniques, and applications of rigid and non-rigid factorization methods in three dimensional computer vision
- Examines numerous factorization algorithms, covering affine, perspective and quasi-perspective projection models
- Provides appendices describing the mathematical principles behind projective geometry, matrix decomposition, least squares, and nonlinear estimation techniques
- Includes chapter-ending review questions, and a glossary of terms used in the book
This unique text offers practical guidance in real applications and implementations of 3D modeling systems for practitioners in computer vision and pattern recognition, as well as serving as an invaluable source of new algorithms and methodologies for structure and motion recovery for graduate students and researchers.
Dr. Guanghui Wang is a Research Fellow at the Department of Systems Design Engineering at the University of Waterloo, Ontario, Canada.
Dr. Jonathan Wu is Professor of Automotive Sensors and Sensing Systems at the Department of Electrical and Computer Engineering at the University of Windsor, Ontario, Canada.
Content:
Front Matter....Pages I-XIII
Introduction to 3D Computer Vision....Pages 1-28
Simplified Camera Projection Models....Pages 29-41
Geometrical Properties of Quasi-Perspective Projection....Pages 43-62
Introduction to Structure and Motion Factorization....Pages 63-86
Perspective 3D Reconstruction of Rigid Objects....Pages 87-107
Perspective 3D Reconstruction of Nonrigid Objects....Pages 109-123
Rotation Constrained Power Factorization....Pages 125-140
Stratified Euclidean Reconstruction....Pages 141-160
Quasi-Perspective Factorization....Pages 161-181
Back Matter....Pages 183-214
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