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Ebook: Volume Graphics 2001: Proceedings of the Joint IEEE TCVG and Eurographics Workshop in Stony Brook, New York, USA, June 21–22, 2001

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This book contains the proceedings of the International Workshop on Volume Graphics 200 1 (VG'O I) which took place on June 21 and June 22 at Stony Brook, New York. This year's event was the second in the series, following a successful premiere in Swansea, Wales, in March 1999, and was co-sponsored by the IEEE Technical Committee on Visualization and Graphics (TC-VG) as well as EUROGRAPHICS. The Volume Graphics Workshop is held bi-annually and has been created to pro­ vide a forum for the exploration and advancement of volume-based techniques, beyond the scope of just volume visualization. It brings together researchers and practitioners both from academia and industry, from many parts of the world. Volume graphics is in the process of evolving into a general graphics technology, and the papers included in these proceedings are testimonial to the wide spectrum of unique applications and solu­ tions that volumetric representations are able to offer.




Volume graphics is in the process of evolving into a general graphics technology. The papers included in this book are testimonial to the wide spectrum of unique applications and solutions that volumetric representations are able to offer. They span a wide range of topics pertinent to volume graphics: volume-based modeling, volume data acquisition and generation, volume rendering using software, hardware, and hybrid approaches, theoretical considerations, and a number of applications and case studies. This books provides a valuable, comprehensive, and up-to-date source of information on this rapidly evolving technology.


Volume graphics is in the process of evolving into a general graphics technology. The papers included in this book are testimonial to the wide spectrum of unique applications and solutions that volumetric representations are able to offer. They span a wide range of topics pertinent to volume graphics: volume-based modeling, volume data acquisition and generation, volume rendering using software, hardware, and hybrid approaches, theoretical considerations, and a number of applications and case studies. This books provides a valuable, comprehensive, and up-to-date source of information on this rapidly evolving technology.
Content:
Front Matter....Pages I-IX
Front Matter....Pages 1-1
Refraction in Discrete Ray Tracing....Pages 3-17
Data Level Comparison of Surface Classification and Gradient Filters....Pages 19-34
Splatting With Shadows....Pages 35-49
A Study of Transfer Function Generation for Time-Varying Volume Data....Pages 51-65
Front Matter....Pages 67-67
Volume Graphics Modeling of Ice Thawing....Pages 69-80
A Survey of Methods for Volumetric Scene Reconstruction from Photographs....Pages 81-100
A Volume Modeling Component of CAD....Pages 101-116
A Technique for Volumetric CSG based on Morphology....Pages 117-130
Front Matter....Pages 131-131
vlib: A Volume Graphics API....Pages 133-147
Efficient Space Leaping for Ray casting Architectures....Pages 149-161
An Architecture For Interactive Tetrahedral Volume Rendering....Pages 163-180
Parallelizing the ZSWEEP Algorithm for Distributed-Shared Memory Architectures....Pages 181-192
Front Matter....Pages 193-193
Hybrid Distance Field Computation....Pages 195-209
Visualization of Labeled Segments Cross-Contour Surfaces....Pages 211-221
Topology-Guided Downsampling....Pages 223-234
Extracting Boundary Surface of Arbitrary Topology from Volumetric Datasets....Pages 235-248
Segmentation of Biological Volume Datasets Using a Level-Set Framework....Pages 249-263
Correction of Voxelization Artifacts by Revoxelization....Pages 265-275
Front Matter....Pages 277-277
Image-Based Rendering of Surfaces from Volume Data....Pages 279-295
Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image-Based Rendering....Pages 297-308
Front Matter....Pages 277-277
Hierarchical Perspective Volume Rendering Using Triangle Fans....Pages 309-320
Two-Pass Image and Volume Rotation....Pages 321-335
Front Matter....Pages 337-337
Volume Visualization of Payoff Regions for Derivatives Risk Management....Pages 339-350
EXOMIO: A 3D Simulator for External Beam Radiotherapy....Pages 351-362
Real-Time Volume Rendering for Virtual Colonoscopy....Pages 363-374
Translucent and Opaque Direct Volume Rendering for Virtual Endoscopy Applications....Pages 375-384
A Framework to Visualize and Interact with Multimodal Medical Images....Pages 385-398
Back Matter....Pages 399-429


Volume graphics is in the process of evolving into a general graphics technology. The papers included in this book are testimonial to the wide spectrum of unique applications and solutions that volumetric representations are able to offer. They span a wide range of topics pertinent to volume graphics: volume-based modeling, volume data acquisition and generation, volume rendering using software, hardware, and hybrid approaches, theoretical considerations, and a number of applications and case studies. This books provides a valuable, comprehensive, and up-to-date source of information on this rapidly evolving technology.
Content:
Front Matter....Pages I-IX
Front Matter....Pages 1-1
Refraction in Discrete Ray Tracing....Pages 3-17
Data Level Comparison of Surface Classification and Gradient Filters....Pages 19-34
Splatting With Shadows....Pages 35-49
A Study of Transfer Function Generation for Time-Varying Volume Data....Pages 51-65
Front Matter....Pages 67-67
Volume Graphics Modeling of Ice Thawing....Pages 69-80
A Survey of Methods for Volumetric Scene Reconstruction from Photographs....Pages 81-100
A Volume Modeling Component of CAD....Pages 101-116
A Technique for Volumetric CSG based on Morphology....Pages 117-130
Front Matter....Pages 131-131
vlib: A Volume Graphics API....Pages 133-147
Efficient Space Leaping for Ray casting Architectures....Pages 149-161
An Architecture For Interactive Tetrahedral Volume Rendering....Pages 163-180
Parallelizing the ZSWEEP Algorithm for Distributed-Shared Memory Architectures....Pages 181-192
Front Matter....Pages 193-193
Hybrid Distance Field Computation....Pages 195-209
Visualization of Labeled Segments Cross-Contour Surfaces....Pages 211-221
Topology-Guided Downsampling....Pages 223-234
Extracting Boundary Surface of Arbitrary Topology from Volumetric Datasets....Pages 235-248
Segmentation of Biological Volume Datasets Using a Level-Set Framework....Pages 249-263
Correction of Voxelization Artifacts by Revoxelization....Pages 265-275
Front Matter....Pages 277-277
Image-Based Rendering of Surfaces from Volume Data....Pages 279-295
Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image-Based Rendering....Pages 297-308
Front Matter....Pages 277-277
Hierarchical Perspective Volume Rendering Using Triangle Fans....Pages 309-320
Two-Pass Image and Volume Rotation....Pages 321-335
Front Matter....Pages 337-337
Volume Visualization of Payoff Regions for Derivatives Risk Management....Pages 339-350
EXOMIO: A 3D Simulator for External Beam Radiotherapy....Pages 351-362
Real-Time Volume Rendering for Virtual Colonoscopy....Pages 363-374
Translucent and Opaque Direct Volume Rendering for Virtual Endoscopy Applications....Pages 375-384
A Framework to Visualize and Interact with Multimodal Medical Images....Pages 385-398
Back Matter....Pages 399-429
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