Ebook: Cyberworlds
- Tags: Computer Applications, Computers and Society, Artificial Intelligence (incl. Robotics)
- Year: 1998
- Publisher: Springer Tokyo
- Edition: 1
- Language: English
- pdf
The worlds synthesized in the cyberspaces of networked computers are the theme of Cyberworlds. Cyberspaces have come into prominence with the de velopment of the Internet and are expected to expand drastically with the emergence of national and international information systems. The purpose is to discover the architecture and design of cy of the book Cyberworlds berworlds by synthesizing worlds in cyberspaces. The underlying philosophy is crucial to the success of the architecture, and an initial effort is made to delineate it at the beginning of the book. The book's topics are selected to clarify the issues of the philosophy, architecture, and design of cyberworlds through a wide variety of case studies. The approach presented in the book is thus characterized as synthetic rather than analytic. There already are numbers of books with observations and analyses of cyberworlds. They warn of the danger of widespread crimes and accidents in the cyberworlds, for instance. Without a philosophy and methodologies of how to architecturally design and synthesize the cyber worlds, the worlds in cyberspaces tend to be arbitrarily extended, disordered, and, in extreme cases, criminal. This book is intended to benefit readers by providing them with a possible direction to take in deciding how to synthesize worlds in cyberspaces. Cre ating new worlds in new spaces with almost unlimited dimension and scale is an immense challenge. In principle, anyone at any moment can participate in the creation. The book serves as a creator's reference and also as a design guidebook.
The worlds synthesized in the cyberspaces of networked computers are the theme of Cyberworlds. The purpose of this book is to discover the architecture and design of cyberworlds by synthesizing worlds in an cyberspaces. The book's topics are selected to clarify the issues of the philosophy, architecture, and design of cyberworlds through a wide variety of case studies. This book provides essential materials for living in the real world as well as for living through cyberworlds, for running world politics, planning corporate global strategies, managing research institutions, and planning on a firm basis life.
The worlds synthesized in the cyberspaces of networked computers are the theme of Cyberworlds. The purpose of this book is to discover the architecture and design of cyberworlds by synthesizing worlds in an cyberspaces. The book's topics are selected to clarify the issues of the philosophy, architecture, and design of cyberworlds through a wide variety of case studies. This book provides essential materials for living in the real world as well as for living through cyberworlds, for running world politics, planning corporate global strategies, managing research institutions, and planning on a firm basis life.
Content:
Front Matter....Pages i-xiv
Front Matter....Pages 1-1
The Philosophy of Synthetic Worlds — Digital Genesis for Communicating Synthetic Worlds and the Real World —....Pages 5-15
The Architecture of Synthetic Worlds....Pages 19-30
Influence of Emerging Synthetic Worlds on System Architecture....Pages 31-37
Front Matter....Pages 39-39
The Meaning of Life — Real and/or Artificial....Pages 43-65
Artificial Life as Synthetic Biology....Pages 67-79
Simulation of the Growth of Plants — Modeling of Metamorphosis and Spatial Interactions in the Architecture and Development of Plants —....Pages 81-109
Synthetic Animals in Synthetic Worlds....Pages 111-123
Simulating Autonomous Life for Virtual Actors....Pages 125-141
Towards Autonomous Synthetic Actors....Pages 143-158
Sound Synthesis in Computer Music....Pages 161-174
Virtual Revisiting of Architectural Masterpieces and the Problem of Lighting Simulation....Pages 175-191
Performance Facial Animation Cloning....Pages 193-206
Towards the Synthetic Factories: Requirements and Components....Pages 209-218
Virtual Manufacturing — Concepts and Effects on Manufacturing in the Future —....Pages 219-235
Virtual Space Teleconferencing System — a Synthetic Teleconferencing System....Pages 239-250
Real Time Image Processing and Real Time Image Rendering for Televirtuality Application....Pages 251-256
Towards a Complete Representation by Means of Computer — The Instrumental Communication Interface Concept —....Pages 259-271
Virtual Space Decision Support System Using Kansei Engineering....Pages 273-288
Quantity of Presence: Beyond Person, Number, and Pronouns....Pages 289-308
The STV-Synthetic TV System....Pages 309-317
Front Matter....Pages 39-39
Teaching the English [r] sound to Japanese Through Sound and Image Understanding....Pages 319-336
A Geological Model for Landscape Simulation....Pages 339-352
Back Matter....Pages 353-354
The worlds synthesized in the cyberspaces of networked computers are the theme of Cyberworlds. The purpose of this book is to discover the architecture and design of cyberworlds by synthesizing worlds in an cyberspaces. The book's topics are selected to clarify the issues of the philosophy, architecture, and design of cyberworlds through a wide variety of case studies. This book provides essential materials for living in the real world as well as for living through cyberworlds, for running world politics, planning corporate global strategies, managing research institutions, and planning on a firm basis life.
Content:
Front Matter....Pages i-xiv
Front Matter....Pages 1-1
The Philosophy of Synthetic Worlds — Digital Genesis for Communicating Synthetic Worlds and the Real World —....Pages 5-15
The Architecture of Synthetic Worlds....Pages 19-30
Influence of Emerging Synthetic Worlds on System Architecture....Pages 31-37
Front Matter....Pages 39-39
The Meaning of Life — Real and/or Artificial....Pages 43-65
Artificial Life as Synthetic Biology....Pages 67-79
Simulation of the Growth of Plants — Modeling of Metamorphosis and Spatial Interactions in the Architecture and Development of Plants —....Pages 81-109
Synthetic Animals in Synthetic Worlds....Pages 111-123
Simulating Autonomous Life for Virtual Actors....Pages 125-141
Towards Autonomous Synthetic Actors....Pages 143-158
Sound Synthesis in Computer Music....Pages 161-174
Virtual Revisiting of Architectural Masterpieces and the Problem of Lighting Simulation....Pages 175-191
Performance Facial Animation Cloning....Pages 193-206
Towards the Synthetic Factories: Requirements and Components....Pages 209-218
Virtual Manufacturing — Concepts and Effects on Manufacturing in the Future —....Pages 219-235
Virtual Space Teleconferencing System — a Synthetic Teleconferencing System....Pages 239-250
Real Time Image Processing and Real Time Image Rendering for Televirtuality Application....Pages 251-256
Towards a Complete Representation by Means of Computer — The Instrumental Communication Interface Concept —....Pages 259-271
Virtual Space Decision Support System Using Kansei Engineering....Pages 273-288
Quantity of Presence: Beyond Person, Number, and Pronouns....Pages 289-308
The STV-Synthetic TV System....Pages 309-317
Front Matter....Pages 39-39
Teaching the English [r] sound to Japanese Through Sound and Image Understanding....Pages 319-336
A Geological Model for Landscape Simulation....Pages 339-352
Back Matter....Pages 353-354
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