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The digitisation of traditional media formats, such as text, images, video, and sound provides us with the ability to store, process, and transport content in a uniform way. This has led the formerly distinct industries of media, telecommunications, and information technology to converge. Cross-media publishing and service delivery are important new trends emerging in the content industry landscape. Mass-media organizations and content providers traditionally targeted content production towards a single delivery channel. However, recent economic and technological changes in the industry led content providers to extend their brands to cover multiple delivery channels. Following the content industry trend to "create once and publish everywhere"-COPE, a number of architectures, technologies, and tools are currently being developed and deployed to facilitate the automatic conversion of content to multiple formats, and the creation of innovative multi-platform services. This new approach enables the seamless access to information over different network infrastructures and client platforms. This work aims to bring together a cross-disciplinary core of contributors to address the technical and business issues of cross-media publishing and service delivery. The volume is based on papers presented at the conference on Cross-Media Service Delivery-CMSD-2003 that took place in Santorini, Greece in May 2003. Each contribution was reviewed by at least two reviewers-typically three. From the 30 papers that were submitted 20 were selected for presentation at the conference. Those were further "shepherded" by programme committee members to be improved according to the review suggestions.




This work uniquely brings together a cross-disciplinary core of contributors to address the technical and business issues of cross-media publishing and service delivery. The contributions are organized into four different areas: the business issues driving the requirements for cross media content delivery, the architectures used for delivering content to multiple platforms, technologies that address specific practical problems, and, last but not least, concrete applications.


This work uniquely brings together a cross-disciplinary core of contributors to address the technical and business issues of cross-media publishing and service delivery. The contributions are organized into four different areas: the business issues driving the requirements for cross media content delivery, the architectures used for delivering content to multiple platforms, technologies that address specific practical problems, and, last but not least, concrete applications.
Content:
Front Matter....Pages i-xv
European Media Industries Go Digital....Pages 1-12
Convergence and the Implications for Journalism Education....Pages 13-24
Location Based Target Advertising....Pages 25-36
The Information Logistics Approach Toward User Demand-Driven Information Supply....Pages 37-48
To Print or Not to Print (Digitally)?....Pages 49-60
The Use of Broadcast Infrastructures for On-Demand Services....Pages 61-72
Architecture for Modeling Services and Creation of a Service Level Agreement by Using XML Technologies....Pages 73-84
Smartcast....Pages 85-96
Imagine Once — Advertise Everywhere: A Case Study of Multi Platform Interactive Advertising....Pages 97-108
A QOS Aware E-Learning Service Framework....Pages 109-120
Hierarchy Embedded Content and Content Descriptors as Basis for Cross-Media Applications....Pages 121-132
An Open Framework for Propagating Qos Requirements of MPEG-4 Video Streams Over a Differentiated Services Network....Pages 133-144
Packet Marking for Traceback of Illegal Content Distribution....Pages 145-156
A Security Incident Sharing and Classification System for Building Trust in Cross Media Enterprises....Pages 157-168
Olympic: Using the Internet for Real Time Coverage of Major Athletic Events....Pages 169-180
IRAIA: A Portal Technology with a Semantic Layer Coordinating Multimedia Retrieval and Cross-Owner Content Building....Pages 181-192
Delivering Interactive Enhanced Sports Content to Thin-Client DTV STBS....Pages 193-204
Video Assisted Geographical Information Systems....Pages 205-215
A Digital Rights Management System and Copyright Protection for Digital Images of the Official Web Portal of the Hellenic Culture....Pages 217-228


This work uniquely brings together a cross-disciplinary core of contributors to address the technical and business issues of cross-media publishing and service delivery. The contributions are organized into four different areas: the business issues driving the requirements for cross media content delivery, the architectures used for delivering content to multiple platforms, technologies that address specific practical problems, and, last but not least, concrete applications.
Content:
Front Matter....Pages i-xv
European Media Industries Go Digital....Pages 1-12
Convergence and the Implications for Journalism Education....Pages 13-24
Location Based Target Advertising....Pages 25-36
The Information Logistics Approach Toward User Demand-Driven Information Supply....Pages 37-48
To Print or Not to Print (Digitally)?....Pages 49-60
The Use of Broadcast Infrastructures for On-Demand Services....Pages 61-72
Architecture for Modeling Services and Creation of a Service Level Agreement by Using XML Technologies....Pages 73-84
Smartcast....Pages 85-96
Imagine Once — Advertise Everywhere: A Case Study of Multi Platform Interactive Advertising....Pages 97-108
A QOS Aware E-Learning Service Framework....Pages 109-120
Hierarchy Embedded Content and Content Descriptors as Basis for Cross-Media Applications....Pages 121-132
An Open Framework for Propagating Qos Requirements of MPEG-4 Video Streams Over a Differentiated Services Network....Pages 133-144
Packet Marking for Traceback of Illegal Content Distribution....Pages 145-156
A Security Incident Sharing and Classification System for Building Trust in Cross Media Enterprises....Pages 157-168
Olympic: Using the Internet for Real Time Coverage of Major Athletic Events....Pages 169-180
IRAIA: A Portal Technology with a Semantic Layer Coordinating Multimedia Retrieval and Cross-Owner Content Building....Pages 181-192
Delivering Interactive Enhanced Sports Content to Thin-Client DTV STBS....Pages 193-204
Video Assisted Geographical Information Systems....Pages 205-215
A Digital Rights Management System and Copyright Protection for Digital Images of the Official Web Portal of the Hellenic Culture....Pages 217-228
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