Ebook: Interactive Storytelling: Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009. Proceedings
- Tags: Computer Appl. in Arts and Humanities, Computers and Education, Language Translation and Linguistics, Arts, Media Design, User Interfaces and Human Computer Interaction
- Series: Lecture Notes in Computer Science 5915 : Information Systems and Applications incl. Internet/Web and HCI
- Year: 2009
- Publisher: Springer-Verlag Berlin Heidelberg
- City: Berlin ; New York
- Edition: 1
- Language: English
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The rich programme of ICIDS 2009, comprising invited talks, technical pres- tations and posters, demonstrations, and co-located post-conference workshops clearly underscores the event’s status as premier international meeting in the domain. It thereby con?rms the decision taken by the Constituting Committee of the conference series to take the step forward: out of the national cocoons of its precursors, ICVS and TIDSE, and towards an itinerant platform re?ecting its global constituency. This move re?ects the desire and the will to take on the challenge to stay on the lookout, critically re?ect upon and integrate views and ideas,?ndingsandexperiences,andtopromoteinterdisciplinaryexchange,while ensuring overall coherence and maintaining a sense of direction. This is a signi?cant enterprise: The challenges sought are multifarious and must be addressed consistently at all levels. The desire to involve all research communitiesandstakeholdersmustbematchedbyacknowledgingthedi?erences in established practises and by providing suitable means of guidance and int- duction, exposition and direct interaction at the event itself and of lasting (and increasingly:living) documentation, of which the present proceedings are but an important part.
This book constitutes the refereed proceedings of the Second International Conference on Interactive Digital Storytelling, ICIDS 2009, held in Guimarães, Portugal, in December 2009. The 19 full papers, 11 short papers and 5 poster papers were carefully reviewed and selected from 89 paper and poster submissions. In addition, the volume includes 4 invited presentations, 6 demonstration papers, and five workshop papers. The full and short papers have been organized into the following topical sections: evaluation, experiencing, and case studies; authoring tools and the creation process; games and story; theoretical perspectives; tools, applications, and frameworks; narrative control and drama management; and approaching novel perspectives and experiences