![cover of the book Linux 3D Graphics Programming](/covers/files_200/86000/49715b3934121066e59e93823d33ee3a-d.jpg)
Ebook: Linux 3D Graphics Programming
Author: Norman Lin
- Genre: Computers // Media
- Year: 2001
- Publisher: Wordware Publishing
- City: Texas
- Language: English
- pdf
Norman Lin focuses on using C++ code relative to the 3-D graphics programming under Linux. The author focuses on providing illustrations of each graphics concept with self-contained code examples and then provides the programmer with the integration of each concept into a larger 3D engine framework. The programmer then is able to use this framework and create a real-time, portal-based engine.
The title includes a very distinctive CD which contains a series of animated 3-D videos illustrating key 3-D graphics concepts such as the transformation from world space into camera space. The recent development of Blender 3-D is also included in the book which is a professional quality 3-D modeler available free to programmers and developers.