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cover of the book The Republic of Games: Textual Culture between Old Books and New Media

Ebook: The Republic of Games: Textual Culture between Old Books and New Media

Author: Elyse Graham

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02.03.2024
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An exploration of the consequences of introducing game mechanics to digital platforms for the production and circulation of texts.

An exploration of the consequences of introducing game mechanics to digital platforms for the production and circulation of texts.

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