Ebook: Emergence in Games
Author: Penny (Penny Sweetser) Sweetser
- Genre: Computers // Programming: Games
- Tags: Библиотека, Компьютерная литература, Разработка игр
- Series: Charles River Media Game Development
- Year: 2007
- Publisher: Charles River Media
- Edition: 1
- Language: English
- pdf
The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. An emergent approach to game development involves the creation of a globally designed game system that provides rules and boundaries for player interactions, rather than prescribed paths. Emergence in Games provides a detailed foundation for applying the theory and practice of emergence in games to game design. Emergent narrative, characters and agents, and game worlds are covered and a hands-on tutorial and case study allow the reader to the put the skills and ideas presented into practice.
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