Online Library TheLib.net » From Video Games to Real Life: Inspiring Creativity and Learning in the Library
cover of the book From Video Games to Real Life: Inspiring Creativity and Learning in the Library

Ebook: From Video Games to Real Life: Inspiring Creativity and Learning in the Library

00
15.02.2024
0
0

Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimate learning experiences. This book shows you how to use Minecraft as a vehicle to promote learning and creativity, supplying specific, easy-to-replicate programs, ideas, and instructions for hands-on activities.

By connecting the game to the maker movement and building off the game's popularity, you'll be able to use Minecraft to promote STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning. The book ties Minecraft to maker activities, learning in the library, three-dimensional printing, literary activities, crafting, and more. The activities in this book will also enable you to help children ages 8–14 to expand their key 21st-century skills, such as collaboration, trial and error, and discovery.

Download the book From Video Games to Real Life: Inspiring Creativity and Learning in the Library for free or read online
Read Download

Continue reading on any device:
QR code
Last viewed books
Related books
Comments (0)
reload, if the code cannot be seen