Ebook: Advances in Artificial Life: Third European Conference on Artificial Life Granada, Spain, June 4–6, 1995 Proceedings
- Genre: Science (General) // International Conferences and Symposiums
- Tags: Artificial Intelligence (incl. Robotics), Computer Appl. in Life Sciences, Mathematical Biology in General, Statistics for Life Sciences Medicine Health Sciences, Neurosciences, Combinatorics
- Series: Lecture Notes in Computer Science 929 : Lecture Notes in Artificial Intelligence
- Year: 1995
- Publisher: Springer-Verlag Berlin Heidelberg
- Edition: 1
- Language: English
- djvu
This volume contains 71 revised refereed papers, including seven invited surveys, presented during the Third European Conference on Artificial Life, ECAL '95, held in Granada, Spain in June 1995. Originally AL was concerned with applying biologically inspired solutions to technology and with examining computational expertise in order to reproduce and understand life processes. Despite its short history, AL now is becoming a mature scientific field. The volume reports the state of the art in this exciting area of research; there are sections on foundations and epistemology, origins of life and evolution, adaptive and cognitive systems, artificial worlds, robotics and emulation of animal behavior, societies and collective behavior, biocomputing, and applications and common tools.
This volume contains 71 revised refereed papers, including seven invited surveys, presented during the Third European Conference on Artificial Life, ECAL '95, held in Granada, Spain in June 1995. Originally AL was concerned with applying biologically inspired solutions to technology and with examining computational expertise in order to reproduce and understand life processes. Despite its short history, AL now is becoming a mature scientific field. The volume reports the state of the art in this exciting area of research; there are sections on foundations and epistemology, origins of life and evolution, adaptive and cognitive systems, artificial worlds, robotics and emulation of animal behavior, societies and collective behavior, biocomputing, and applications and common tools.