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cover of the book Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C

Ebook: Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C

Author: André LaMothe

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08.02.2024
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This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide you through every programming stage.
Covers every aspect of 3D polygon video game design, from concept to completion
Discusses full modem communications and techniques for creating multi-player 3D video games
Includes over 30 shareware games and demos including a shareware paint program
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