Ebook: Professional Techniques for Video Game Writing
Author: Despain Wendy
- Series: EBL-Schweitzer
- Year: 2008
- Publisher: Taylor and Francis
- City: Hoboken
- Edition: Online-ausg
- Language: English
- pdf
Chapter 14. Writing for New IPChapter 15. Script Doctoring; Chapter 16. Game Writing and Narrative in the Future; Appendix A. Script Samples for Chapter 2; Appendix B. Script Samples for Chapter 3; Appendix C. Script Samples for Chapter 9; Appendix D. Script Samples for Chapter 11; Author Bios; Back Cover.
This book by the International Game Developers Association (IGDA) Game Writing Special Interest Group focuses on various aspects of working as a professional game writer, including how to break in to game writing, writing manuals, narrative design, writing in a team, working as a freelancer, working with new intellectual property, and more. It includes exercises and writing samples; additional writing samples are available from the book's website.