Online Library TheLib.net » Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
cover of the book Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

Ebook: Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)

00
27.01.2024
0
0
It was written rather more targeting the fixed-pipeline/rudimentary programmable shaders era. It's too bad it wasn't released a year or two later. That said, it is fairly well written and still has useful information relevant today, if occasionally a little sparse on the more advanced and fully relevant stuff (and I would say this book, plus the free online OpenGL 3.3 documentation plus an introduction to initiating the modern API, "Beginning OpenGL Game Programming - 2nd ed" make a much better set than getting the poor "OpenGL Programming Guide - 7th ed"; add "OpenGL Shading Language - 3rd ed" to these and and you are set).
Download the book Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) for free or read online
Read Download
Continue reading on any device:
QR code
Last viewed books
Related books
Comments (0)
reload, if the code cannot be seen