Ebook: Symbolic Dynamics and Geometry: Using D* in Graphics and Game Programming
- Tags: Arts, Gaming & Animation, Gaming, Computer Science, Computer Graphics & Visualization, Software Engineering & Systems Development, Programming & Programming Languages
- Year: 2009
- Publisher: A K Peters/CRC Press
- City: New York
- Edition: 1
- pdf
This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical behavior in real time. The symbolic differentiation capa
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