Ebook: An Introduction to GameGuru
Author: Michael Matthew Messina (Author)
- Tags: Arts, Animation, Games, Gaming & Animation, Game Development, Game Art, Humanities, Media & Film Studies, Media & Communications, Video Games
- Year: 2019
- Publisher: CRC Press
- City: Boca Raton
- Edition: 1
- pdf
GameGuru is an entry-level engine designed to be easy to use as well as being extremely accessible for the user. This book gives users the information needed to access the full depth of features available in the program. Details on how to perform more complex tasks are not found easily anywhere else or in any of the GameGuru documentation. This book will cover all of the common topics including building levels, coding, AI and more.
Key Features
- The only book the fully covers the GameGuru engine.
- Includes robust documentation to perform complex tasks that are not outlined anywhere else.
- Includes level building, coding, AI and more.
- Included are scripts and demo maps for readers to learn from.
- GameGuru is the ultimate start-to-finish guide
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