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Notes on contributors -- Preface -- [1] Infrastructures: Between bits and atoms: physical computing and desktop fabrication in the humanities; Embodiment, entanglement, and immersion in digital cultural heritage; The internet of things; Collaboration and Infrastructure -- [2] Creation: Becoming Interdisciplinary; New media and modeling: games and the digital humanities; Exploratory programming in digital humanities pedagogy and research; Making virtual worlds; Electronic literature as digital humanities; Social scholarly editing; Digital methods in the humanities: understanding and describing their use across the disciplines; Tailoring access to content; Ancient evenings: retrocomputing in the digital humanities -- [3] Analysis: Mapping the geospatial turn; Music information retrieval; Data modeling; Graphical approaches to the digital humanities; Zen and the art of linked data: new strategies for a semantic web of humanist knowledge; Text analysis and visualization: making meaning count; Text-mining the humanities; Textual scholarship and text encoding; Digital materiality; Screwmeneutics and hermenumericals: the computationality of hermeneutics; When texts of study are audio files: digital tools for sound studies in digital humanities; Marking texts of many dimensions; Classification and its structures;This highly-anticipated volume has been extensively revised to reflect changes in technology, digital humanities methods and practices, and institutional culture surrounding the valuation and publication of digital scholarship.
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