cover of the book C♯ 3.0

Ebook: C♯ 3.0

Author: Schildt Herbert

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07.02.2024
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Special Thanks; Preface; Part I: The C♯ Language; 1 The Creation of C♯; 2 An Overview of C♯; 3 Data Types, Literals, and Variables; 4 Operators; 5 Program Control Statements; 6 Introducing Classes and Objects; 7 Arrays and Strings; 8 A Closer Look at Methods and Classes; 9 Operator Overloading; 10 Indexers and Properties; 11 Inheritance; 12 Interfaces, Structures, and Enumerations; 13 Exception Handling; 14 Using I/O; 15 Delegates, Events, and Lambda Expressions; 16 Namespaces, the Preprocessor, and Assemblies; 17 Runtime Type ID, Reflection, and Attributes; 18 Generics; 19 LINQ.
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