Online Library TheLib.net » Programming iOS 10
Part I. Views. Views ; Drawing ; Layers ; Animation ; Touches -- Part II. Interface. View controllers ; Scroll views ; Table views and collection views ; iPad interface ; Text ; Web views ; Controls and other views ; Modal dialogs -- Part III. Some frameworks. Audio ; Video ; Music library ; Photo library and camera ; Contacts ; Calendar ; Maps ; Sensors -- Part IV. Final topics. Persistent storage ; Basic networking ; Threads ; Undo;If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through exploration and code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks. - Create, arrange, draw, layer, and animate views that respond to touch - Use view controllers to manage multiple screens of interface- Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls- Dive into frameworks for sound, video, maps, and sensors- Access user libraries: music, photos, contacts, and calendar- Explore additional topics, including files, networking and threads
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