Ebook: Programming Python
Author: Mark Lutz
- Year: 2010
- Publisher: O'Reilly Media
- Language: English
- mobi
Invent Your Own Computer Games with Python teaches you how to make your own versions of classiccomputer games.;Installing Python -- The interactive shell -- Writing programs -- Guess the number -- Jokes -- Dragon realm -- Using the debugger -- Designing hangman with flow charts -- Hangman -- Extending hangman -- Tic tac toe -- Bagels -- Cartesian coordinates -- Sonar treasure hunt -- Caesar cipher -- Reversi -- Reversi AI simulation -- Using pygame and graphics -- Animating graphics -- Collision detection and keyboard/mouse input in pygame -- Sounds and images -- Dodger.
Download the book Programming Python for free or read online
Continue reading on any device:
Last viewed books
Related books
{related-news}
Comments (0)