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cover of the book Pencil me in: the business drawing book for people who can't draw

Ebook: Pencil me in: the business drawing book for people who can't draw

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06.02.2024
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"There's no faster, cheaper prototype in the world than a sketch on a sheet of paper. What's unclear in words is suddenly crystal clear in a sketch, and you--and your team--can tackle problems in entirely new ways. Play around with ideas. Document your process. Think on paper. Visual thinking brings a whole new power to work. Think you can't draw? Don't worry! The simplest sketches are the most effective at communication and problem solving, so you can begin drawing in less time than your average coffee break. Pictures and visual communication harken back to the age for good reason--they're natural, they're quick, and they work. And they'll work for you. If you're looking for the next tool to help you solve your hardest (and most interesting) challenges at work, try a paper and pencil. This book teaches you how to use them well - and have a bit of fun along the way." -- Back cover;Introduction -- Drawing, drafting, and doodling -- Equipment -- A history of mark making -- Reason to draw #1: communication -- Reason to draw #2: better problem solving -- Reason to draw #3: remember better -- How to draw. Are you afraid to draw? -- Start with the lines -- Exercises -- Practice making shapes -- 3-D shapes -- Shadow & texture -- Exercise -- Draw to relax -- How bad is your handwriting? -- Personalize your alphabet -- Exercise -- Become a fan of good enough -- Exercise -- Let's make people! -- A better stick figure -- Hands -- Faces -- What to draw when. Hard problems take a better kind of thinking -- What should you learn to draw? -- Fancy sketchnote elements -- Empathy maps -- The customer's story -- Customer's journey storyboard -- Drawings you need for storyboarding -- Draw your ideas! -- Concept sketches -- Map all the concepts! -- Model your ideas -- Examples from game design -- Three useful diagrams for digital product design -- Drawing interfaces -- Drawing devices -- Exercise -- Techniques for visual meetings -- Canvases shape thinking -- Put the techniques together and hold a design -- Charette -- Draw all the things -- Books I read and you should too -- Websites & communities.
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