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Ebook: Advanced ActionScript 3: design patterns

Author: Swank Ben

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06.02.2024
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""Contents at a Glance""; ""Contents""; ""About the Author""; ""About the Technical Reviewers""; ""Acknowledgments""; ""Introduction""; ""Chapter 1: Object-Oriented Programming""; ""Encapsulation""; ""Polymorphism""; ""Inheritance""; ""Data Hiding""; ""ActionScript as an Object-Oriented Language""; ""Defining an External Definition""; ""Parts of a Class""; ""The Constructor""; ""Custom Namespaces""; ""Declaring the Namespace Identifier""; ""Applying a Custom Namespace""; ""Opening a Namespace within a Class""; ""Constructing an Interface""; ""Change""; ""General Terms and Definitions"";Advanced ActionScript 3 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips. Object-oriented programming (OOP) and design patterns are not new to the field, but can often be overlooked in their value. They are, at times, not only overwhelming to learn, but difficult to put into practice. However, they are useful because they create a structure that can be broken down, rebuilt, and reused. This edition has been fully updated to reflect modern coding standards and practices. Provides the building blocks required for the implementation of OOP Addresses problems and concerns regarding OOP Offers solutions on how to approach and utilize OOP.
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