![cover of the book Game physics engine development: how to build a robust commercial-grade physics engine for your game](/covers/files_200/2703000/c6b1bbbf42a91c40e5e9b839b9f4c77d-g.jpg)
Ebook: Game physics engine development: how to build a robust commercial-grade physics engine for your game
Author: Millington Ian
- Tags: Computer games--Programming, Physics--Data processing, Computer games -- Programming, Physics -- Data processing
- Year: 2015
- Publisher: CRC Press
- City: Boca Raton
- Edition: Second edition
- Language: English
- pdf
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