Ebook: Procedural content generation for Unity game development harness the power of procedural content generation to design unique games with Unity
Author: Watkins Ryan
- Tags: Computer games--Programming, Video games--Design, Livres électroniques, Video games -- Design, Computer games -- Programming
- Series: Community experience distilled
- Year: 2016
- Publisher: Packt Publishing
- City: Birmingham;UK
- Language: English
- mobi
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