Ebook: The Essential Guide to Physics for Flash Games, Animation, and Simulations
Author: Dev Ramtal Adrian Dobre (auth.)
- Tags: Computer Science general
- Year: 2011
- Publisher: Apress
- Edition: 1
- Language: English
- pdf
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
- Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right)
- Packed full of practical examples of how physics can be applied to your own games and applications
- Addresses the diverse needs of game developers, animators, artists, and e-learning developers
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