Ebook: Bit by bit: how video games transformed our world
Author: Ervin Andrew
- Tags: Video games--History, Video games--Technological innovations, Videojuegos---Aspectos sociales, Videojuegos---Historia, Videojuegos--Historia, Videojuegos--Innnovaciones tecnológicas, Videojuegos- -- Historia, Videojuegos- -- Aspectos sociales, Video games -- History, Video games -- Technological innovations, Videojuegos -- Historia, Videojuegos -- Innnovaciones tecnológicas
- Year: 2017
- Publisher: Basic Books
- City: New York
- Language: English
- epub
An acclaimed novelist and critic argues that video games are the most vital art form of our time
Video games have been around for decades, but only in recent years have they gone truly mainstream. Today, the majority of American households play video games, almost half of gamers are women, and professional video game tournaments attract more viewers than the World Series. Yet we still don't take games seriously, preferring to see them as little more than entertaining diversions, a means of making the commute go by a little more quickly.
In Bit by Bit, a blend of history, memoir, and reportage, Andrew Ervin sets out to understand the explosive popularity of this often maligned cultural form. He travels to government laboratories, junk shops, and art museums. He scientists and hobbyists, critics and game makers. He installs a full-sized and obscenely loud Donkey Kong arcade cabinet in his basement, and plays enough Minecraft to suffer...