Ebook: Beginning C++ through game programming
Author: Dawson Michael
- Tags: C++ (Computer program language), Computer games, Computer games--Programming, Electronic books, Software, Computer games -- Programming, Computer games -- Software
- Year: 2015
- Publisher: Cengage Learning
- City: Boston;Massachusetts
- Edition: 4th edition
- Language: English
- pdf
Annotation;Types, Variables, and Standard I/O: Lost Fortune -- Truth, Branching, and the Game Loop: Guess My Number -- for Loops, Strings, and Arrays: Word Jumble -- The Standard Template Library: Hangman -- Functions: Mad Lib -- References: Tic-Tac-Toe -- Pointers: Tic-Tac-Toe 2.0 -- Classes: Critter Caretaker -- Advanced Classes and Dynamic Memory: Game Lobby -- Inheritance and Polymorphism: Blackjack -- Appendix A: Creating Your First C++ Program -- Appendix B: Operator Precedence -- Appendix C: Keywords -- Appendix D: ASCII Chart -- Appendix E: Escape Sequences.
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