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cover of the book How to draw fantasy art and RPG maps: step-by step cartography for gamers and fans

Ebook: How to draw fantasy art and RPG maps: step-by step cartography for gamers and fans

Author: Blando Jared

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06.02.2024
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Title Page; Special Offers; Table of Contents; Introduction; Basic Materials; Advanced Materials; Chapter One: Building Your World; Coastlines and Boundaries; Define Your World; Chapter Two: Mountains, Forests, Rivers and Water; High Peaks ... ; ... and Rugged Hills; Woods and Forests; Rivers and Tributaries; Shore and Water Lines; Chapter Three: Town and City Iconsowns; Cities; Castles and Holdfasts; Chapter Four: Typography; Script Style; Cultural Typography; Location Labels; Area Labeling; Chapter Five: Landmarks; Roads and Routes; Special Locations; Chapter Six: Iconography.;The power of creation is at your fingertips! Orcs prepare for battle against high Elves, Dwarves retreat to the mountains and men march to the sea to reclaim crumbling fortresses. Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which y.
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