Ebook: Building a 3D Game with LibGDX
Author: Giuseppe Sebastian Di
- Year: 2016
- Publisher: PACKT Publishing Limited
- Language: English
- epub
Learn how to build an exciting 3D game with LibGDX from scratch
About This Book
Who This Book Is For
If you are a game developer or enthusiasts who want to build 3D games with LibGDX, then this book is for you. A basic knowledge of LibGDX and Java programming is appreciated.
What You Will Learn
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