Ebook: Computer games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-
Author: Cazenave Tristan, Edelkamp Stefan, Schiffel Stephan, Thielscher Michael, Togelius Julian, Winands Mark H. M
- Tags: COMPUTER GAMES (ARTIFICIAL INTELLIGENCE), COMPUTERSPIELE (KÜNSTLICHE INTELLIGENZ), JEUX SUR ORDINATEUR (INTELLIGENCE ARTIFICIELLE), Artificial intelligence, Computer games, Computer games--Programming, Conference papers and proceedings, Conference publication, Konferenzschrift, Computer games -- Congresses, Computer games -- Programming -- Congresses, Artificial intelligence -- Congresses, Computer games -- Programming, COMPUTERSPIELE (KÜNSTLICHE INTELLIGENZ)
- Series: Communications in computer and information science 705
- Year: 2017
- Publisher: Springer International Publishing
- City: Cham;New York;NY
- Language: English
- epub
Download the book Computer games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9- for free or read online
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