Ebook: Computer Architectures: Constructing the Common Ground
Author: Theodora Vardouli, Olga Touloumi
- Genre: Computers
- Series: Routledge Research in Design Technology and Society
- Year: 2020
- Publisher: Routledge
- Language: English
- pdf
Computer Architectures is a collection of multidisciplinary historical works that unearth sites, concepts, and concerns that catalyzed the cross-contamination of computers and architecture in the mid-20th century.
Weaving together intellectual, social, cultural, and material histories, this book collectively paint the landscape that brought computing into the imagination, production, and management of the built environment, whilst foregrounding the impact of architecture in shaping technological development. The book is organized into sections corresponding to the classic von Neumann diagram for computer architecture: Program (control unit), storage (memory), input/output and computation (arithmetic/logic unit), acting as quasi-material categories for parsing debates among architects, engineers, mathematicians, and technologists. Collectively authors bring forth the striking homologies between a computer program and an architectural program, a wall and an interface, computer memory and storage architectures, structures of mathematics and structures of things. The collection initiates new histories of knowledge and technology production that turn an eye toward disciplinary fusions and their institutional and intellectual drives.
Actively constructing the common ground between design and computing, this collection addresses audiences working at the nexus of design, technology, and society, including historians and practitioners of design and architecture, science and technology scholars, and media studies scholars.
Weaving together intellectual, social, cultural, and material histories, this book collectively paint the landscape that brought computing into the imagination, production, and management of the built environment, whilst foregrounding the impact of architecture in shaping technological development. The book is organized into sections corresponding to the classic von Neumann diagram for computer architecture: Program (control unit), storage (memory), input/output and computation (arithmetic/logic unit), acting as quasi-material categories for parsing debates among architects, engineers, mathematicians, and technologists. Collectively authors bring forth the striking homologies between a computer program and an architectural program, a wall and an interface, computer memory and storage architectures, structures of mathematics and structures of things. The collection initiates new histories of knowledge and technology production that turn an eye toward disciplinary fusions and their institutional and intellectual drives.
Actively constructing the common ground between design and computing, this collection addresses audiences working at the nexus of design, technology, and society, including historians and practitioners of design and architecture, science and technology scholars, and media studies scholars.
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