Ebook: Tailored Gamification to Educational Technologies
- Tags: Education, Technology and Digital Education, Computers and Education, Game Development
- Year: 2019
- Publisher: Springer Singapore
- Edition: 1st ed. 2019
- Language: English
- pdf
This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age.
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