Ebook: 20 essential games to study
Author: Bycer Joshua
- Tags: Video games -- Authorship -- Case studies., Video games -- Design -- Case studies., GAMES & ACTIVITIES -- Video & Electronic., COMPUTERS -- Computer Graphics -- Game Programming & Design., Video games -- Authorship., Video games -- Design.
- Year: 2019
- Publisher: CRC Press
- City: Boca Raton, FL
- Language: English
- pdf
The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Read more...
Abstract: The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs