Ebook: AI for Game Developers
Author: David M. Bourg Glenn Seemann
- Genre: Computers // Programming: Games
- Tags: Библиотека, Компьютерная литература, Разработка игр
- Year: 2004
- Publisher: O'Reilly
- City: Sebastopol, CA
- Edition: 1st ed
- Language: English
- chm
I'll be honest, I bought this book at a garage sale (read "at a discount"), and it was totally worth it. It's full of awesome examples of how to apply some pretty heavy concepts. However, the code examples frequently won't compile, and are replete with errors.
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