Ebook: GPU Pro 360 Guide to Lighting
Author: Wolfgang Engel
- Genre: Computers // Programming
- Tags: Computer graphics, Graphics processing units -- Programming, Light--Computer simulation, Shading, Lighting
- Year: 2018
- Publisher: A K Peters
- City: New York;Boca Raton
- Edition: 1
- Language: English
- pdf
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering 3D engine design in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The articles by leading programmers contained in this volume focus on engine-level optimization techniques useful for modern games.
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