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cover of the book Introduction to 3D Game Programming with DirectX 9.0

Ebook: Introduction to 3D Game Programming with DirectX 9.0

Author: Frank D. Luna

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27.01.2024
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I bought this book as an experienced c++ win32 developer, but no knowledge of direct x. He presents the book in a format of concept and then source code example. I read the book cover to cover, getting all the examples to build and run. Learned alot, highly recommend this book for beginner direct_xer's, but should be comfortable with c++ and win32.
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reload, if the code cannot be seen