Ebook: OpenGL Programming for the X Window System
Author: Mark J. Kilgard
- Tags: Graphics & Design, Adobe, CAD, Computer Modelling, Desktop Publishing, Electronic Documents, Rendering & Ray Tracing, User Experience & Usability, Computers & Technology, Windows Desktop, Windows Vista, Windows XP, Windows, Operating Systems, Computers & Technology, OpenGL, Graphics & Multimedia, Programming, Computers & Technology, Software, Accounting, Adobe, Databases, Design & Graphics, E-mail, Enterprise Applications, Mathematical & Statistical, Microsoft, Optical Character Recognition, Personal Finance, Presentation So
- Year: 1996
- Publisher: Addison-Wesley Professional
- Edition: 1
- Language: English
- djvu
Created by Silicon Graphics Inc., OpenGL has become the industry standard for the 3D graphics programming community. Sun and Hewlett Packard have recently joined OpenGL's list of licensees, bringing a large community of X Windows users to the OpenGL market. This text explains how the OpenGL libraries are implemented under X Windows, allowing programmers to take advantage of OpenGL.
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