Ebook: Game Engine Gems 1
Author: Eric Lengyel
- Genre: Computers // Programming: Games
- Tags: Programming Game Engine C++ DirectX Graphics AI
- Series: Game Engine Gems 1
- Year: 2011
- Publisher: Jones and Bartlett
- Language: English
- pdf
Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each "gem" presents a previously unpublished technique related to game engines and real-time virtual simulations. Specific topics include rendering techniques, shaders, scene organization, visibility determination, collision detection, audio, user interface, input devices, memory management, artificial intelligence, resource organization, and cross-platform considerations.
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