
Ebook: Core Techniques and Algorithms in Game Programming
Author: Daniel Sanchez-Crespo Dalmau
- Genre: Computers // Algorithms and Data Structures
- Year: 2003
- Publisher: New Riders Games
- Language: English
- pdf
This book bored me to tears. It reads like a text book, theres rarely an example. I don't get any explanation of what tools to use, how to set them up, or anything that i can actually work on while reading the book.For a 'programming book' i felt this fell way short.I did learn a lot of concepts by reading it, i just didn't learn any real C++ programming techniques, because they didn't give me enough background to get started in any compilers.
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