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Ebook: The tactics of end-games

Author: Ban J.

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29.01.2024
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Budapest: Corvina Press, 1963.— 216 p.
Our object is to examine the methods of leading from the most diverse but relatively simple positions that arise on the chessboard during the progress of the game to the most favourable termination, namely a victory or, failing that, a draw.
Contents:
Preface
Fundamental Concepts
The Concept of End-Games
The Finish and the Study
The Concept of Tactics
The Elements of Combination
I. Fight for a Draw
The Stalemate
Stalemate Positions in Pawn End-Games
Walling In
The Queen as a Factor in Stalemate
The Fight against the Passed Pawn
Self-Pinning
Direction with Passed Pawns
Positional Draw
Virtual Stalemate
How to Achieve a Theoretical Draw
Perpetual Attack
II. Fight for Victory
Zugzwang
The Harmful Piece
Averting the Stalemate
Opening of Lines
Discovery
Preliminary Opening of a Line
Clearing the Path, Clearing a Square
Closing of Lines
Focal Point
Square Blocking and Blockade
Opening-Shutting Combinations
Chase
Driving On
Driving Off or Diversion
Driving Off (Diversion) by Pinning
Break-Through
Direction
Range and Concerted Action
The Fighting King
The Geometrical Motif
The Range of the Knight
Concerted Action
Double Threat
Gain of Time
Close-Range Fighting
Attack against a Defending Piece
The King as a Direct Target
Index
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