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cover of the book Macromedia Flash MX 2004 Bible

Ebook: Macromedia Flash MX 2004 Bible

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29.01.2024
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2004 Wiley Publishing, 1312 p.
Contents:
An Introduction to Flash Web Production
Understanding the Flash MX 2004 Framework
Exploring Web Technologies
Planning Flash Projects
Mastering the Flash Environment
Interface Fundamentals
Drawing in Flash
Symbols, Instances, and the Library
Applying Color
Working with Text
Modifying Graphics
Creating Animation and Effects
Animation Strategies
Timeline Animation and Effects
Applying Layer Types
Character Animation Techniques
Exporting Animation
Integrating Media Files with Flash
Adding Sound
Importing Artwork
Embedding Video
Adding Basic Interactivity to Flash Movies
Understanding Actions and Event Handlers
Building Timelines and Interactions
Making Your First Flash MX 2004 Project
Distributing Flash Movies
Publishing Flash Movies
Integrating Flash Content with Web Pages
Using the Flash Player and Projector
Approaching ActionScript
Knowing the Nuts and Bolts of Code
Controlling Movie Clips
Using Functions and Arrays
Interacting with Movie Clips
Sharing and Loading Assets
Using Components
Sending Data In and Out of Flash
Applying HTML and Text Field Formatting
Creating a Portfolio Site in Flash
Creating a Game in Flash
Managing and Troubleshooting Flash Movies
Expanding Flash
Working with Raster Graphics
Working with Vector Graphics
Working with Dreamweaver MX 2004
Working with Director MX
Appendixes
Index
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