Ebook: RoboCup 2002: Robot Soccer World Cup VI
- Genre: Technique // Electronics: Robotics
- Tags: Artificial Intelligence (incl. Robotics), Computer Communication Networks, Software Engineering, User Interfaces and Human Computer Interaction, Simulation and Modeling, Control Robotics Mechatronics
- Series: Lecture Notes in Computer Science 2752 : Lecture Notes in Artificial Intelligence
- Year: 2003
- Publisher: Springer-Verlag Berlin Heidelberg
- Edition: 1
- Language: English
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RoboCup 2002, the 6th Robot World Cup Soccer and Rescue Competitions and Conference, took place during June 19–25, 2002, at the Fukuoka Dome (main venue) in Fukuoka, Japan. It was, by far, the RoboCup event with the largestnumberofregisteredparticipants(1004persons,distributedin188teams from 29 countries) and visitors (around 120,000 persons). As was done in its previous editions since 1997, the event included several robotic competitions and aninternationalsymposium.Thepapersandposterspresentedatthesymposium constitutethemainpartofthisbook.Leaguereportsinthe?nalsectiondescribe signi?cant advances in each league and the results. The symposium organizers received 76 submissions, among which 17 papers (22%) were accepted for oral presentation at the symposium (?rst section of the book), and 21 papers (29%) were accepted as posters (second section of the book). Most papers were evaluated by three reviewers each, chosen from the members of the International Program Committee (IPC). The IPC consisted of a balanced combination of regular RoboCup participants and researchers from outside this community. The reviewers worked hard to guarantee a fair review process – the result of their work was a high-quality symposium with very - teresting presentations.
This book is the sixth official archival publication devoted to RoboCup. It documents the achievements presented at the 6th Robot World Cup Soccer and Rescue Competition and Conference held in Fukuoka, Japan in June 2002. The 17 revised full papers and 21 poster papers presented were carefully reviewed and selected from 76 submissions. Also included in the book are an introductory survey and league reports summarizing the results of the various leagues running competition. The book is mandatory reading for the rapidly growing RoboCup community as well as a valuable source of reference and inspiration for R&D professionals interested in multi-agent systems, distributed artificial intelligence, and intelligent robotics.