Ebook: The Book of Game Develop - GDevelop - GameDevelop
- Genre: Computers // Programming: Games
- Tags: Game Games Develop Developer No Programming GDevelop GameDevelop
- Year: 2016
- Language: English
- pdf
This book is a transformation to PDF of all tutorials and documen-
tation available in the wiki page of GDevelop, and a few forums:
http://wiki.compilgames.net/doku.php
As it was presented on the date: July 07, 2016.
This book has no guarantee of being complete, updated, or any other
guarantee, and therefore it’s responsibility of the reader to be up-to-
date with the wiki of this program, it’s features, and any changes to
the functionality, or modification of said page or the program.
You will notice that there are some topics in the table of contents
that are missing in the book, because the wiki page has nothing about
this topics at the time of making this book.
The book has two parts: first the tutorials and then the documen-
tation, however it’s recomended that you read this topics from the
documentation first: Getting started, Mechanisms, Concepts, Over-
view of the interface, then the tutorials: How to make a platformer
game?, step-by-step tutorial for beginners, and after this it will be
up to you what do you complete first, if the rest of tutorials, or the
documentation. This is just an instructive, and it’s not meant to be
read entirely unless the reader so desires
You will notice that there are many URLs all over the book, wich will
take you to different pages, most of them are already in the book,
but many of them have extra content that can be dowloaded to your
computer, and it’s also your responsibility to notice which ones are
they
tation available in the wiki page of GDevelop, and a few forums:
http://wiki.compilgames.net/doku.php
As it was presented on the date: July 07, 2016.
This book has no guarantee of being complete, updated, or any other
guarantee, and therefore it’s responsibility of the reader to be up-to-
date with the wiki of this program, it’s features, and any changes to
the functionality, or modification of said page or the program.
You will notice that there are some topics in the table of contents
that are missing in the book, because the wiki page has nothing about
this topics at the time of making this book.
The book has two parts: first the tutorials and then the documen-
tation, however it’s recomended that you read this topics from the
documentation first: Getting started, Mechanisms, Concepts, Over-
view of the interface, then the tutorials: How to make a platformer
game?, step-by-step tutorial for beginners, and after this it will be
up to you what do you complete first, if the rest of tutorials, or the
documentation. This is just an instructive, and it’s not meant to be
read entirely unless the reader so desires
You will notice that there are many URLs all over the book, wich will
take you to different pages, most of them are already in the book,
but many of them have extra content that can be dowloaded to your
computer, and it’s also your responsibility to notice which ones are
they
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